Thursday 27 November 2008

For You to Eye Up.....!!!

I added colour to the flooring, just hope you also agree that the colour goes, because it's colour reference from T&J. I think it works well, gives off a very soft,tranquil look but not step siding away from the cartoon feel.
A poster Of Alesha Dixon is added (for Fer sake!!!) on the fridge, held with round fridge magnets & a Tom & jerry calendar to promote the theme!!!

My Modelled Objects

Yo guys, i just uploaded all my models n combined it as one object. so if u want jus seperate it init. u should be able to just Drag + Drop straight into the final scene and it should be in place already. but i dont fink the textures that i did for it will be there. anyways. heres the link:

http://rapidshare.com/files/167901107/DOBJECT.mb.html

Tuesday 25 November 2008

TO BE MODEL!

WEDNESDAY TOMORROW.. Self Study..! do your maya modeling..! bits and bobs.. the more the better. =D

THEME NOTES:
  1. BITS N BOBS
  2. DUST PARTICLES
  3. SUNSET
  4. SHADOW OF BIRD - SILUOETTE

MODELINGS:
[DEAN]
  • TISSUE BOX
  • POST-ITS
  • DOOR HANDLE
  • WALL PLUGS
  • MICROWAVE
  • CRUMBS
  • FAN + LIGHT
  • CUPS/MUGS

[RICH]
  • FRUIT BOWL
  • MENUS + BOOKS
  • DOG/CAT FOOD BOWL
  • PHOTOS-OF THE 3A
  • POTS, MORE DISHES (JUS BEEN WASHED)

[FERHAN]
  • KETTLE-KETTLE CORD
  • BREAD
  • CHOPPING BOARD
  • CALENDAR
  • MOPS + BUCKET (ROUND METAL OLD SCHOOL)

Okay.. basicly model whatever you can find in a kitchen! THE MORE THE BETTER. But keep to the THEME!

ANIMATIONS:
  • WASHING MACHINE TUMBLING
  • FAN SPINNING
  • DOOR OPENEING
  • TAP DRIPPING
  • BIRD SHADOW
  • PARTICLE DUST
  • CURTAINS FLICKERING

Monday 24 November 2008

Sunday 23 November 2008

Hye guys.. i c every1 is having bad times. im gettin anooyed aswell.. not much can be done on myaya. need to upgrade my PC for real. lol.. but im bare skint.. jus been sorting out bare personal stuff recently.. so yeahh.. this weekend is jus giving myself some space n rest from all them kitchen n stuff.. but yehh. guess we jus gotta put it all 2gether 2moro init.. hope to get alot done.. well, catch u's 2moro.
Im on the say boat as Richard, in an unfortunate event my brother formatted my memory stick where all my work files were placed. Lucky enough I had most of the Maya files and print screen saved on me personal hard drive but for Dan presentation it was not so lucky. Another reason why i was not alble to fufil the objectives is becuase i am having problems rendering in maya software the computer seems to crash on me. But for some reason th files seems to render fine on the uni pc and also sending it to one of my friends they did not seem to have any trouble rendering.

Saturday 22 November 2008

I just want to say that im not going to be able to finish off, the objectives set by us, as group ok!!! weekends kind of crazy for me!!! so gaining time is ever so difficult !!! ill continue to work on my task next week...easyer for me then. thanks

Flaming Candle

http://www.infinitee-designs.com/Tutorials-Maya-1.htm

Thursday 20 November 2008

Hi All,There will be an animation meeting for all students on the course in the lecture theater at 12.30pm to 1.00pm on Tuesday 25th of November. Essentially this will be concerning how to address poor communication between staff and students due to many students not reading their mail. as well as this it will be an opportunity to catch up on some of the main events that will be taking place on the course as well as your opportunity to give us some feedback! Spread the word as clearly many of your fellow students will not read this mail!See you there,

Animation Plan

Yellow = Cockcroach movement
Circle = Stop
Blue = Pan Camera
Green = Animation + Camera Movement

WEEKEND TASK

Dean:
texture frm Tom & Jerry
if possible model bits n bobs

Fer
lighting
morefire crew plz

Rich
bookmark scene in maya
start animate - timing, arch rythm

Wednesday 19 November 2008

Render Shot - Kitchen

yo guys.. ere's jus a few rendered shots of the kitchen.. i did the cooker n washing machine aswell.. hope yous like it.. =D
Need to Animate!!!

  • fridge door openning
  • cupboard drawers sliding open
  • tap dripping (sink)
  • wall clock ticking (hands)
  • window openning
  • wind blowing (breeze)
  • flames / flowers

screen cap of model scene - cleaned

here's jus a few screen caps of the scene guys.. made a few adjustments and changes. =D hope you guys like it. im gonna try model the gas hob n washing machine if i can. if not ima leave it for 2moro init. anyways. up with the pics..





Tuesday 18 November 2008

Sunday 16 November 2008

CVA201 - Project Schedule



Hi guys, i just thought i do something useful since i cant do much at this point. cos i cant seem to work the rendering on maya..

Render Preview..

Hi guys, i try doing a render preview on our scene.. all the lighting doesn't come up.. arghhhhh.. its jus plain black... u see them screen shots dat i did yehh. it works wen i screen capture it. but when i do render preview it jus comes out black.. really weird.. dunno what that could be.. swear more n more problems is poping up at this stage of the project.. =S

Saturday 15 November 2008

oh seen. really nice find there.. ima check it out later.. been tidying up my room today getting rid of all the old stuff from last year.. hot a who stack of rubbish.. bare paper wasted uno.. at least 4 bads of paper.. good fing u can recycle dem.. lol.. but yehh.. gonna be doing maya later 2nite.. still not finished tidying.. but once i have.. i'll be playin with maya..

*Dean just signed out aswell* init Ferhan =D
Safe

Unsmoothing

Hey guys remember we could not solve the problem of un smoothing a particular model, well while fiddling around with the settings I came across with a solution. The way it works is by first selecting the object in object mode after that you see where the three little icons are on the right hand corner of the screen such as the attributes and etc, click on the first one. This is the important bit because all the models I done have been smoothed more then twice and for each time it has been smoothed we have to reduce the subdivisions level down to 0.

So by doing this you have to find the tab (Polysmoothface) depending on the times the model has been smoothed it will be more, once their change each of there subdivisions levels down to 0 and there you are all sorted

Hope this helps


Fuzzy signing out

Poly count

hey guys just wanted to say something about the poly count, while deleting most of the vertices i came across the table cloth which had 10000 poly count and so did the table itself. But what got my at attention was by clicking on the chairs and had an outstanding amount of poly counts which were at 66000 each and remember we have 5 chairs in our scene which equals it to 330000. The problem is not from the table cloth and table its from the chairs and I just wanted to inform you.

Fuzzy signing out

Friday 14 November 2008

Maya - Rendering

WEDNESDAY & THURSDAY

19th - 20th November 2008

ROB JONES - Rendering Techniques

_____


Our Technical errors...!!!!

Today was another day of meeting up with the group & having our brief re-cap with Jared, seeing how we're getting on as a group and how the work is progressing from the last informative.


We did encountered a few technical errors with maya, myself & Dean personally had the same problem where we couldn't test render an image including lighting & texturing involved. A message error form maya kept popping up stating that "there aren't enough storage space etc" which totally got us clueless?!!!

But however once telling Jared he came up with some assumptions about the amount of polygons contained in the kitchen, so we did a "poly count" & the result was absolutely hilarious. The total was somthing on the lines of over 600,0000+ !!!!!


The main culprit was actually the table cloth & was the only thing stopping us from test rendering due to the many polygons it contained...


So now as a solution we're all cleaning up the room, deleting any unnesscessary polygons aswell as fixing & updating our data files...
Here's are some screen shots to re-live the moment, from what we experience!!! happy days

BEFORE...

Thursday 13 November 2008

Hey guys. i've been trying to work with the room. and it keeps crashin. the file is massive. it runs too slow. oh n rich. i got the same problem on the rendering aswel. it dont work =s anyways. i redid the wine glass. cant do the clock as its too slow on it. n i only can do screen caps. fink we gonna hav to do it all in uni u no.. but anyways. c u guys 2moro. gonna do maya all day yehh.. =D


hey. guys i really can't test render at home to see how the lighting is looking in the kitchen, so i'll tell you what!!! i'm going to get it done at uni showing you then & there...sorry!!! iam alittle annoyed that this has happen...was looking forward in showing you guys the ending results!!!!

...but it ain't over yet, cya in class !!!

Wednesday 12 November 2008

mental ray for Maya 8.5
mental ray: version 3.5.6.7, 22 Nov 2006, revision 19663
mental ray: mental ray for Maya - startup done
mental ray: got 8 satellite CPUs.
MSG 0.0 error 011105: cannot start thread 2: Not enough storage is available to process this command.


HAVE A BIG PROBLEM TRYING TO TEST RENDER AT HOME, THIS PHRASE KEEPS POPING UP. dont no whats going on...WHO CAN HELP????

Tuesday 11 November 2008

Objectives
A quick reminder:-

Dean
- animate water & light/ clock hands ticking/touch up on folks, wine glasses

Ferhan
-model gas cooker/ please model up Cockroach = ) /Finalise Kitchen

Rich
- model candles/animate flames

>> PROJECT SCHEDULE <<

Tuesday 11th Nov
  • Cockroach to be completed(12.30pm-1.30)
  • Extention of kitchen(4.00pm-4.15)
  • Add Dean's kitchen utensil(4.15pm-4.30)

Monday 10 November 2008

An update on Job Roles!!!

Dean Ha - Lighting/Texturing/Modeling
Ferhan Khan - Modeling/rigging
Richard Long - Lighting/Texturing/storyboard/Concept Art

All 3 of us - Animate
- Research

Sunday 9 November 2008

hey guys.
very quickly, we will meet up this coming tues.same time 10am
see ya then laterz

Friday 7 November 2008


Lighting Effect + Tutorial



Deana
  • Model props:- wine glasses,CANDLES, Knifes(maybe folks)
  • Experiment with lighting
  • Update BLOG!!!

Ferhannah

  • Change kitchen unit 2 GAS COOKER
  • Model saucepans(POT,frying pan)

Ricardo

  • Look up lighting & texturing for MAYA
  • Touch up on storyboard
  • Tutorial on Maya

Character Modelling

First Stages of Modelling Larry The Cockroach:-
PrintScreen of creature in progress
Stage1:-

Research Ideas - Woodman

Woodman 3 Hot Fighting


DATES TO REMEMBER

Week 7
Tuesday 18th November Level 2 CVA (Green Group) 10:00 - 12:30
Tuesday 18th November Level 2 CVA (Purple Group) 2:00 - 4:30


Thursday 20th November level 2 CVA (Green Group) 10:00 - 12:30
Thursday 20th November level 2 CVA (Purple Group) 2:00 - 4:30


Week 9
Tuesday 2nd December Level 2 CVA (Green Group) 10:00 - 12:30
Tuesday 2nd December Level 2 CVA (Purple Group) 2:00 - 4:30

Thursday 4th December level 2 CVA (Green Group) 10:00 - 12:30
Thursday 4th December level 2 CVA (Purple Group) 2:00 - 4:30

Your new time table will have these changes in it, which essentially will just switch your Wednesdays and Tuesdays over...

Week 7
Wednesday 19th November Level 2 CVA (Green Group) 10:00 - 12:30
Wednesday 19th November Level 2 CVA (Purple Group) 2:00 - 4:30

Thursday 20th November level 2 CVA
(Green Group) 10:00 - 12:30
Thursday 20th November level 2 CVA
(Purple Group) 2:00 - 4:30


Week 9
Wednesday 3rd December Level 2 CVA
(Green Group) 10:00 - 12:30
Wednesday 3rd December Level 2 CVA
(Purple Group) 2:00 - 4:30

Thursday 4th December level 2 CVA
(Green Group) 10:00 - 12:30
Thursday 4th December level 2 CVA
(Purple Group) 2:00 - 4:30

Thursday 6 November 2008

hey guys having a bit of a problem, i cant seem to upload the print screen images of my work i have on microsoft word on to the blog, ive tried importing them to paint but they come out small. Is there any wasy that i can just take the image from the print screen file and change in to a single jpeg

Tuesday 4 November 2008

Dean

Hey dean hope everythings cool, if your reading this then we are going to set you some work when we meet up again this FRIDAY.
Ok, we decided that since your circumstance we will let you finnish researching secondary animation such as flames and wind etc and please do your best to get it done by FRIDAY and have something posted up to show when we meet up on FRIDAY.

Ferhan

finnish off what has to be moddelled, most of it will be done hopefuly by the end of the week, after modelling all the kitchen utensils i will also help dean research on secondary animation and also.
Wednesday i will be spend half the day doing as much modelling, the rest continued on to thursday will be all spent on updating my Blog.

Rich

continue to update blog
produce updated storyboard taking refrence from fers modelled kitchen
continue research tutorial in maya and anything else that contributes towards kitchen or secondary animation

PLZ PLZ PLZ PLZ HAVE SOMETHING TO SHOW THIS FRIDAY




progress report date to day is 4th november, continued off modelling in maya done the lower part of the kitchen sink cupboard and the top also. Rearanged the locations of some of the kitchen utensils, but still deciding on final position.
My main concern now the extension of the floor plan grid aswell the extention of the ceiling, right now its a bit to cramped and we need to space out the furniture so we could also import other kitchen part such as more decorations and so on. so far furniture is completed by producing the kitchen ventilator and the shelving units with an extra wall, inplaced the fridge.

Ferhan Khan

continued to rearranged and update blog

Richard Long

Sunday 2 November 2008

Yo team,
i just want to say very briefly that i might NOT be able to complete all the objectives set from last week..i'm trying to catch up on the other projects. Dean i know you been notified, so fer.if your reading!!! then ill do as much as i can..hope thats ok??,ill do my best.
Look forward to seeing more updates this tues.WORK HARD!! KEEP IT UP!!!
cya then,

laterzzz!!!!